12/16/2019

Priesthoods of Azura


Priest Powers:

Clerics: Healing (Nythiir); Battle (Kazull); Knowledge (Vistna); Light (Lurell); White Magic (Lusyr)
All Clerics can Turn Undead
All Clerics can cast Create Holy Symbol at 2nd level
All Clerics can create Holy Water at 7th level (one vial daily)

Nature (Faerel); Elemental (Earth, Fire, Air, Water)

Nythirr Special Powers (Priest of Health, Any Good):
1st: Add +2 to Cure Spells (cannot cure more than max)
3rd: Cast Cure Moderate Wounds (1d10+2) once daily
7th: Cleric is Immune to Disease; Cast Cure Disease once daily
9th: Cleric is Immune to Poison; Cast Neutralize Poison once daily

Lurell Special Powers (Priest of Light, LG)
1st: Cast Light three times daily
3rd: Cast Continual Light once daily
7th: Turn undead at +4 in the presence of magical light
9th: Immune to touch powers of undead (including paralyzation, energy & strength drain)

Lusyr Special Powers (Priest of White Magic, LG or NG)
1st:  Add +2 save vs any magic spell
3rd: Cast Detect Magic once daily
7th: Can use rods, staves & wands as a mage
9th: Can read and cast mage spells from scrolls (5% chance per priest level)

Vistna Special Powers (Priest of Knowledge, Any Good):
1st: All Divination spells 10% more effective
3rd: Cast Identify once daily
7th: Detect cursed items 5% per level; Cast Remove Curse once daily
9th: Detect Glyphs, Runes & Symbols 60 ft, 5% chance per level; Cast Erase once daily

Kazull Special Powers (Priest of Battle, Any Good or LE):
1st: Can use any Weapon in combat
3rd: Can cast Battle Blessing on self once daily; gives +2 attacks & damage 1 rd/lvl
7th: Can cast Strength on self once daily (1 turn per level)
9th: Battle Cry once daily (same as Battle Blessing, 30 ft)

Faerel Special Powers (Priest of Nature, NG or NE):
1st: Speak with Animals once daily; Identify normal/safe plants, animals and water
3rd: Pass Without Trace; Immune to charms cast by woodland creatures
7th: Shapechange into reptile, bird or mammal thrice daily; +2 svs vs fire, cold, electrical
9th: Speak with Plants once daily; Summon animals once daily 1 mile away (same HD)

Elementalist Special Powers (Any):
1st: One additional elemental spell daily
3rd: +2 svs vs Elemental power of worship
7th: Cast spell once daily: Water Breathing; Feather Fall; Meld Into Stone; Pyrotechnics
9th: Summon 8 HD elemental once weekly for one hour

EVIL PRIESTHOODS: NPC priests only

Inari Special Powers (Priest of Darkness), LE:
1st: No verbal component necessary for any spell
3rd: Cast Darkness once per turn
7th: Cast Silence ’15 radius and Darkness ’15 radius once per turn
9th: Cleric can see in any darkness (normal or magical); Immune to Blindness effects

Mallorn Special Powers (Priest of Death), CE:
1st: Cast Feign Death once daily; Invisibility from Undead at will
3rd: Cast Animate Dead once daily
7th: Can Slay Living (as spell) by touch once daily
9th: Can summon Negative Energy undead once per month

Taranthus Special Powers (Priest of Pain & Fear), NE:
1st: Cleric is immune to magical fear, svs +2 vs charm/enchantment spells
3rd: Cleric can cast Command once every three levels
7th: Cleric radiates Cloak of Fear (as spell) at will
9th: Cast Whip of Pain once daily

Bacarus Special Powers (Priest of Disease & Pestilence) NE
1st: Cleric is immune to regular disease and touch causes minor illness (-1)
3rd: Cleric immune to magical diseases (including mummy rot & lycanthropy)
7th: Cleric can cast Cause Disease once daily every three levels
9th: Cleric can breathe a Cloud of Pestilence once daily (20x20x20)

Kos: Special Powers (Priest of Black Magic) NE
1st:  Add +2 save vs any magic spell
3rd: Cast Detect Magic once daily
7th: Can use rods, staves & wands as a mage
9th: Can read and cast mage spells from scrolls (5% chance per priest level)

OPPOSING PRIESTHOODS:
Lurell---Inari
Lusyr---Kos
Nythiir---Bacarus

About Me

"Badmike" is a DM of 30 years experience and a frequent poster on The Acaeum.